Teacher Resources

Getting Started with Scratch: Guide and Challenges

Scratch Guide and challenges for students

 

Scratch is a free open-source programming software that was developed by the MIT Media Lab. It is available in many different languages and is used by people all over the world to create animations, interactive models, games, and more! 

 

This multi-disciplinary tool that can be used across the curriculum to work towards program-specific targets and competencies. It is also a fantastic way to activate Digital Competency. You can learn more about Digital Competency and the Digital Action Plan by visiting the Digital Competency in Action website

Where do I get started?

We have created this hyper doc to help get teachers started with Scratch.  They hyper doc provides an overview of how to create student accounts, as well as tips, tricks, and project inspiration. Note, you don’t need to necessarily need to set up student accounts in order to use Scratch with your students as they are able to save and download projects without accounts. Accounts are helpful if you are planning on using the platforms multiple times the school year.

The following projects were created by RÉCITUS or the RÉCIT team for the Anglophone community. Note that some of the below activities require a Makey Makey microcontroller. This is an affordable microcontroller that is already available in many schools. Please reach out to us if you’d like pedagogical or in-class support related to these tools and activities. 

 

 

Scratch Activity Guides for Elementary Social Sciences: 

Getting Started Slide Deck

Historical Figures (Various societies and time periods)

Interactive Timelines (Various societies and time periods)

Iroquoians around 1500

New France around 1645 and 1745

Lower Canada around 1820

Quebec around 1980